URFT isn’t just a theoretical model — it’s a working numerical system.
This lesson introduces the calibration layer that connects ripple units to real-world time, space, and observables. With it, URFT becomes physically measurable and experimentally viable.

🔹 Section 1: The Problem of Units

Classical models use known quantities:

  • Meters

  • Seconds

  • Degrees

  • Joules

URFT starts dimensionless — but that’s a strength.
By defining the right scale constants, URFT can be fit to any physical system.

🔹 Section 2: The Scale Constants

URFT connects to real-world units through three scale constants:

  • α (meters per unit): Converts ripple distance to real space. Defined by how far a ripple spreads in physical meters

  • β (seconds per unit): Converts simulation steps to time. Calibrated via spread rate or decay timelines

  • γ (observable per unit): Converts ripple amplitude (Φ) to quantities like temperature, force, or pressure

Together, these form URFT’s calibration layer — its bridge to experiment.

🔹 Section 3: Calibrating to Heat Spread

Using ripple decay in a uniform field, URFT’s mean squared radius was compared to classical diffusion (MSD ∝ 4Dt).

By matching the curve, a physical β value was determined:

  • Each URFT time unit = 11.675 seconds

  • Ripple spread matched realistic thermal diffusion rates

Then, by mapping Φ₀ = 0.2 to a known heat pulse (e.g. 36.5°C), the γ constant was solved.

🔹 Section 4: URFT Becomes Measurable

With the calibration layer, URFT can now simulate:

  • Heat flow (°C)

  • Signal delay (seconds)

  • Distance spread (meters)

  • Collapse duration

  • Energy dissipation curves

You can run a ripple simulation, measure the output, and map it directly to real-world physical data.

🔹 Section 5: Why This Matters

Most theories explain. URFT measures.

By introducing α, β, and γ, URFT becomes more than a field engine — it becomes a field instrument.

This calibration layer prepares URFT for the next leap: Simulating systems that move at — and behave like — light itself.

🔹 Section 6: Test Path

Simulate a decaying system with rising entropy

  • Inject stabilizing ripple fields or restore lost echo geometry

  • Measure:

    • Increase in echo memory (ℳ)

    • Drop in irreversible transformation (I)

    • Return of symmetry in ripple paths

Confirm: system transitions from irreversible aging to reversible reformation